CGI: Lichen Godzilla

In the last week, I had taken hundreds of pictures for texturing and compositing.
The Godzilla is decorated by lichen texture I took and bumped, displaced to extrude along with the color contrast.
The background is a scene of a day in this December.

lichen-godzilla1_shapen=0.3_blur=3

 

 

You are perhaps unaware of what’s in the setting of compositing node. This has filter > filter > sharpen node. The post-processing node make contour lines on a scene. And if you see it from distance, the picture looks very like electroscopic bacteria or moss-coated.
I gonna apply it to mimicry of electroscopic images.
lichen-godzilla_node

 

The original mesh is below.

lichen-godzilla1_no-texture1

 


The Godzilla mesh came from Godzilla – 3d model – .obj, .dae.

One Comment
  1. Pingback: CGI Idea: Using pictures around us with bump/displacement - Gappy Facets

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