Blender: Bumped texture node expertiments

texture_bump_summary1I tested bump node with texture node.

Bump node can connect normal and roughness of color shader to change specular.

it doesn’t need to connect displace in material output. So bump nodes can be mixed, for example, by converter > vector math > cross product.

The three test materials below are subjected to bumped texture.

texture_bump4_wave2_rings2_scale=22

texture_bump4_wave2_rings2_scale=22_node

 

texture_bump5_magic3_distortion=15

texture_bump5_magic3_distortion=15_node

 

texture_bump6_checker1

texture_bump6_checker1_node

 

Texture nodes can be mixed as well. You can make links texture’s color to texture’s vector for hierarchical mixing.

The texture can distribute color along with the pattern by connecting fac of Mix RGB.

The three images below are the result of mixing texture.

texture_bump9_mix-fac1_noise>voronoi1

texture_bump9_mix-fac1_noise>voronoi1_node

 

texture_bump9_mix-fac1_voronoi>wave1

texture_bump9_mix-fac1_voronoi>wave1_node

 

texture_bump9_mix-fac1_voronoi>wave2_distortion=80

texture_bump9_mix-fac1_voronoi>wave2_distortion=80_node

 

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