Blender CGI: Old Kendama

I made old kendama with dusty material and particle that is the same as I used before(Blender: Dust material and particle). It is a test for dusty effect on other objects



This is a raw image with no scene effect like glare. Seems that I prefer such no-effect images to well-effected pictures.




The floor texture and node setting depends on akaboxjumping’s Moss/Dirt Grower Material -Cycles.

The floor wooden crate material is victorbied’s work bench.

Leave a Reply