Blender: Procedural Hand Skin Material With blood Vessels

 

My first goal was to make a material of blood vessel on hand by cabbage texture.

But in the development of material, I change the goal.
Finally I finished the procedural hand skin material. The material doesn’t need UV mapping because it is procedural, including blood vessel.

Material node:

Skin node:

Blood vessel node:

Close up images:

You can see blood vessels in the skin. And bumps on the skin.


The hand object is UP3D’s Simple Hand Rig.

 

  • Blender: Procedural Hand Skin Material With blood Vessels

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