Blender CGI Blender: Procedural Hand Skin Material With blood Vessels Author Nobuyuki Hirakata Date 2018/04/07 My first goal was to make a material of blood vessel on hand...
Blender CGI Blender CGI: Yatsuhashi Author Nobuyuki Hirakata Date 2017/04/30 Download: Yatsuhashi | Blend Swap. Images: I made a kind of sweet treat...
Blender CGI Blender: Bumpy Towel by Microdisplacement in Blender 2.78 Author Nobuyuki Hirakata Date 2017/04/06 Download: bumpy towels by microdisplacement | Blend Swap. Result: Adaptive subsurf and microdisplacement are...
Blender CGI Blender2.78: Adaptive Subsurf and Microdisplacement Experiment Author Nobuyuki Hirakata Date 2016/10/06 Adaptive subdivision surface and microdisplacement is a new feature of Blender 2.78. Tips...
Blender CGI Blender: Procedural Earth Material2 – Refined Author Nobuyuki Hirakata Date 2016/08/13 Download: I uploaded the file to Blendswap. As soon as the website publish the...
Blender CGI Blender: Procedural Tree Material with Moss Author Nobuyuki Hirakata Date 2016/08/08 I made the material for a new addon ‘Crack It’ which can make cracks...
Blender CGI Blender Tutorial: How to make a rock easily Author Nobuyuki Hirakata Date 2016/08/07 As the tutorial video shows above, the basic mesh is icosphere. The pattern...
Blender CGI Blender: Procedural Earth Material Author Nobuyuki Hirakata Date 2016/08/06 Download The File: Procedural Earth Material | Blend Swap. Showcase: This is a...
Blender CGI Blender: Procedural Rock Material Author Nobuyuki Hirakata Date 2016/08/06 Download the file: Procedural Rock Material | Blend Swap. Basic color setting: It’s...
Blender CGI Blender Tutorial: How to make flow patterns by Musgrave texture Author Nobuyuki Hirakata Date 2016/08/05 The default setting of Musgrave texture makes a random pattern. But it is usually...
Blender CGI Blender: Cloth simulation with solid wall material Author Nobuyuki Hirakata Date 2016/05/30 Cloth simulation with solid material can make crumpled objects. The physical shape is realistic...
Blender CGI Blender: Cloth simulation to wrap objects Author Nobuyuki Hirakata Date 2016/05/30 This is a test to wrap object by sloth simulation. Wrapping is a way...