Blender: Procedural Earth Material

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Procedural Earth Material | Blend Swap.



This is a procedural earth material I made. In the material I focused on the shape of cloud by Musgrave texture.



Since it’s procedural. The material is applied on an object seamlessly.

The earth below is a bended earth.


I call the earth below as “Cooper Earth” for a reason.



Cloud Pattern:

The pattern of cloud around the earth was made by Noise and Musgrave Texture. Dimension = 0 is the very important setting here to make clear boundary of noise.

flow_noise-musgrave1_cloud1 node_procedural-cloud1

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  1. Pingback: Blender: Procedural Earth Material2 - Refined - Gappy Facets

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